YMS

The Yggdrasil Mercenary Service is a militarized organization based out of the territory of Apophis. It it one of the most powerful guilds in Yaalheim, and is commonly seen to participate in territorial feuds,full scale invasions, massive battles and has before answered the call to arms by the other guilds when the freedom of Apophis is threatened.

Admission Policy
For being a guild of lawbreakers and chaotic maniacs, the YMS has a very bureaucratic system to join their ranks. First, one must qualify with the following traits, 1. Be a practicing magic user. 2. Be a member of one of the sentient races. 3. Be able to speak either The common tongue, Elvish, or Sylvan. 4. Have a recommendation from a previously existing member. If all of these are met, then the Guild Leader will lock them in a small arena with 20 undead warriors. They may bring any of their magic and weapons, but can only leave once all opponents are dead. If the recruit survives, they are then classified by the Guild Leader under one of 5 classes, the fifth only being available if they retest against 100 undead.

Strength
Being the current most powerful Nephilim guild in Yäalheim, the YMS has many rivals and adversaries, though most against individual members. The present ability of the Yggdrasil Mercenary Service is mostly prevalent as demonstrated by their most powerful members, being able to fight independently against hundreds of enemies. However, in a state of emergency that can only be authorized by the Guild Leader, the YMS will unite as an incredibly powerful paramilitary force capable of destroying entire armies, and forces far larger than their own.

Base of Operations
The YMS is based out of the town of Ebrius, Apophis. It's main offices, armory, and library are built within a giant tree, over 153 meters high. It shares it's place of business with a tavern and inn, all run by the dryad in charge of the guild, Asraeth Lignum. The inn is only available to resident mercenaries of the guild, but the bar is open to everyone. The guild is known for having "insane parties" and is beloved by the townspeople, as the mercenaries impose only a very light tax on the town to defend it from monsters, barbarians, bandits and armies.